But, if you are assuming the chess engines from the last decade to the current year 2022, the answer is simply, no! Many chess grandmasters beat the chess engines in the 90s such as Garry Kasparov who defeated IBM Deep Blue. Statistically, there are about 10^80 atoms in this universe and theoretically, there are 10^120 chess variations.Ĭan chess engines be overpowered by humans? It is considered that a chess game can have a set of combinations that are more than the atoms in this observable universe. The chess engine complexity increases in the game due to the enormous possible positions at every single move. However, after just one move from both sides, the number of possible moves increases by 20*20 that is 400 possible moves. When a chess game starts, white has 20 moves to play with black having an equal amount of moves to answer white. Despite this fact, this Turochamp was able to beat many intermediate players. However, this algorithm was never completed by Turing as it was considered too complex to be processed by the early computers. It all started with two greatest scientists of all time known as Alan Turing (the Father of the modern computer known as the Turing Machine) and Claude Shannon (the Father of modern information theory) who initiated the concept of chess engines and simultaneously developed a chess algorithm “ Turochamp” which was the greatest creation back in the year 1951. However, you must be thinking how do chess engines work? Before we move further, let’s first go through the history of chess engines to understand their importance. It is unlike the old days when grandmasters used to spend days solving tricky tactics. A chess engine is a computer program that takes input at any instance of the game and returns the best possible moves in an instant for either side. In this advanced era, competitive chess players cannot survive without practicing and training properly with a good chess engine.
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